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Hello, my name is Devin. I’m an indie game developer from Germany. I have been using the unreal engine 4 now since 2014, sofar I have been working on many different titles.

I mainly focus on Programming with C++ and BP.

but I also got knowledge in 3D Modeling, Animation, material programming, and Level Design,

Test

One of the most important parts for me is to keeping track of performance and optimization.

Contact.

Discord: Caboose413#1759

Email:Caboose4131@gmail.com




The Facility

2014-2016

The Facility is a survival horror game playing shortly after the 2nd world war. You play as Nathan, who has been searching for a hidden Nazi bunker that is supposed to be full of treasure. But little did you know about the real reasons why you were trying to find the bunker.

Team Size: 5

Position:

Celestial Celestial




Bunny hop league

2016-2018

Bunny hop league is a fast-paced parkour game that is making use of the famous bunny hopping and surfing technique from Counter-Strike. By moving your mouse left, and right you gain speed to finish the Parkour.

Team Size: 3

Position:

Celestial

key features:




Celestial

2018 - 2020

Celestial is a Co-op survival adventure that takes place on an Alien planet. You Play as a Physicist astronaut who got tasked with testing the first warp drive created by humankind. But shortly after starting up the drive and beginning the test, strange things start to happen the warp drive starts to overhead, and an abyss starts to emerge, sucking in you and your ship, the next thing you remember is waking up above an unknown planet with no clue what just happened or how to get back.

Team Size: 1

Position:

Celestial Celestial

Content of this Project:

Code

Custom Editor Camera

Engine source modified editor camera to allow rotation alignment to the planet.


Custom Movement

Custom planet character movement with engine integration and making use of the engines multiplayer client prediction.


Custom AI

Fully custom ai with a custom behavior tree and runtime pathfinding and Abilities.


Machine Cluster System.

Note System, which connects together all machines within a certain range. Enables Crafting Benches to access and distribute into every storage unit inside the network. The network also manages energy for each machine by transferring power from a power source, for example, a Battery or Solarpannel.




GrimmStar

2020 - Today

GrimmStar is a vast open-world Space shooter playing in a Universe where Aliens have chased off the Human race from earth. Now it’s up to you to ensure the survival of the Last Humans Alive.

Team Size: 8

Position:

Grimmstar Grimmstar

Code

Light weight AI to allow massive battles with up to 100 Ai while still maintaining good fps.

Ai Abilities.

Weapon System

Chose between different weapons each with a unique behavior like Minigun, Homing Missile, or a high caliber rifle.




Infernal Eden

Infernal Eden is a roguelike 3rd Person shooter which focuses on fast and exciting gameplay. you play as a subject who is brought into an arena to fight ancient beings. get stronger by leveling up and picking up items which come with all sorts of attributes and abilities.

Team Size: 1

Position:

Code

Ai

Light weight AI to allow massive battles with up to 100 Ai while still maintaining good fps, each ai comes with a different set of abilities and attributes.

Attribute System

Characters can own set of attributes which define certain gameplay behavior like Health, Attackspeed, Movingspeed.

Grimmstar

Item System

Characters can own a variaty of items which all do effect the characters attributes and can also provide unique abilities.

Ability System

Characters can own a variaty of Abilities which all can have a unique feature for example, throwing a grenade which explodes or throwing a grenade which explodes and sets all characters in range on fire.

Effect System

Characters can own different effects which can effect them in a positive or negative way for example, if the character has a burning effect he will burn and get damaged.